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Long delay between pressing play and before Profiler begins recording

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I don't know what is causing it, or how to debug it exactly, but there is a good 10 seconds or more between when I press the play button and when the game finally becomes responsive. I have tried to use the profiler tool to figure out what is causing the delay, only to find it too does not react until this delay finishes. I have been adding things like admob and other google tools which may be the culprits, but I have had this before and it can't figure out how to isolate the culprits. is there anything that I can use to track the processes going on in that time? unity becomes essentially unresponsive. I am using unity 2019.3.13f1.

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